Final Fantasy 7 Rebirth Demo narrates the story of the Nibelheim portion fromCrisis Core, or at least a version of it, including an awesome mini-game, boss fight, and cliffhanger to conclude the opening segment. Read on for a full walkthrough of the entire FF7 Rebirth Demo.
Final Fantasy 7 Rebirth Demo: Full Walkthrough
The demo starts with a short recap of what happened in Final Fantasy 7: Remake. Afterward, you’ll dive straight into battle withSephiroth.
Full Nibelheim Demo Walkthrough
Take your time in learning how to use Sephiroth and perform his combos. I recommend you practice not getting hit during this battle sinceSephiroth’s special attack bar will reset if you get hit by an enemy.
Nibelheim
After the battle and a short cutscene, you’ll be at Nibelheim.Cloudwill be the main controllable character at this point. The first objective is to eithervisit your mother’s houseorclimb up the water tower.
Before you head there, there are a couple of chests and collectibles scattered around the village. You can use the images above as a visual representation of the chest locations and here are all of descriptive locations:
After climbing the Water Tower, you’re able to visit either theNidhogg Hotel or Tifa’s House. Going to the Nidhogg Hotel will allow you to meetZanganand rest for the expedition while going to Tifa’s House will unlock thefirst Piano Sheetfor the mini-game.
Once you’re done getting your highest score on Tifa’s Theme in the Piano mini-game, head to thesecond floor of the Nidhogg Hoteland get ready to explore Mt. Nibel the following day.
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Mt. Nibel
Following the short cutscene with Tifa joining the hike to Mt. Nibel, you’ll be able to control Cloud again as he trails behind Tifa and Sephiroth. I recommend destroying theShinra Boxesyou encounter as they contain items likeMega Potion or Ether. Here are the enemies you will encounter in the first stretch of Mt. Nibel:
After a short cutscene where Cloud decides to wander off on his own, take the opposite route of Sephiroth and Tifa and battle a few more monsters until you reachTreasure Chest #1in Mt. Nibel, which contains2 mixed hi-potions. You can use the image above to see the general area of Treasure Chest #1.
In the image above, if you keep heading up the slope, you’ll see aglowing green materiaon top of the rock pillars. Get behind the rock pillar and hold R2, and you should automatically vault to the materia. Picking up the materia will grant you Aero (Wind Materia). Push forward, and you’ll find a dead end. Then, Tifa will direct you in the correct direction. After crossing through the narrow opening, you’ll end up at theMako Measurement Facility.
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Mako Measurement Facility
Once you enter the facility, immediately head up the stairs and turn right. Pick up the blue materia orb, and you’ll obtain theLevel Boost Materia, as shown in the image above. Take the elevator, and you’ll encounter theScreamer. UseCloud’s Punisher Modeto instantly fend off the Screamer’s swinging arm. Once the Screamer is staggered, useFireto eliminate the beast.
After the fight, continue forward, and you’ll have a short and easy puzzle to solve. To activate the elevator, you’ll need to use thePurifierto get rid of all the excess Mako within the surrounding area. Simply interact with the Purifier(L2 Button)and push/pull it toward the concentratedMako energy(i.e.glowing green smokeson the ground as seen in the second photo above) spots.
Take the elevator up, and you’ll get to theSouthern Ridge - Summit Approach area. There are no enemies nor chests in this area, so proceed to the Bridge where a small cutscene will play, bringing you to theGunnthra River Falls.
Gunnthra River Falls
Sephirothwill now join your party from this point forward, so ensure to set him as theparty leaderso you can always control him first at the beginning of every battle. In the photo above, after you climb up the initial set of rocks in front of you, you’ll see arest stop and an HP Up Materia.
Here are all the new monsters within this area:
Proceed to the cave in front of you after disposing of a few Insectoid Chimeras, and go straight to the right side of the cave where you may acquire theEmpowerment Materia, which enables you to use Bravery. It is near thenorthern cornerof the cave section, as seen in the photo above. Press forward, and you’ll encounter a short cutscene once you reach the Mako Spring.
At this point, the game isvery linear, so you won’t get lost while exploring. However, I do recommend you make a detour before you reach the second Shinra Facility to obtain theMagnify Materia. You have to scale a set of rocks downward to obtain the material; check the second photo above for your map reference.
After obtaining the Magnify Materia, push through to the next Shinra Facility, and you’ll fightZu. Its weakness is Wind, so have Sephiroth or Cloud castAero. Move forward, and you’ll see thefirst treasure chestin this area, which contains a mega potion. The treasure chest is on theright sideafter the Zu fight, as seen in the photo above.
Opposite the treasure chest, you’ll see aglowing purple materialon top of a small metal building (refer to the photo above). Use the rocks behind the building to get to the roof, and you’ll obtain thePrecision Defense Focus materia, which is very useful forextending your “parry” window time.
Make your way up the facility by using theset of ladders, and you’ll see anotherglowing materiaon top of a bunch of crates. Pick it up, and you’ll get theAuto-Cast materia(First photo above). Ascend the ladder once again, and you’ll see a glowing green materia on the right side of your screen. PressR2to traverse through the area, and you’ll gain aComet materia(second photo above).
The next segment involves the Purifier once again, but this time, you’ll have toopen the gateso you can reach other Mako Spots with the Purifier. Before opening the gate, push the Purifier to theMako spot in front of itand then clean the rest afterward.
Use the newly working elevator to ascend, and head over to the fenced area, where you’ll see thesecond Treasure Chesthousing anElixir. You can also go down a set of stairs next to the rest spot to get to thethird Treasure Chestcontaining anotherElixir. Use therest spotif necessary, as the next part is a boss battle. The general location of both chests can be seen in the photo above.
Materia Guardian Boss Fight Guide
The easiest way to fend off the Materia Guardian in its first phase is by focusing on either theLeft or Right Hindlegswhenever Sephiroth or Cloud gets hit with theSeizing Claws. You can also opt to useCloud’s Focused Thrustto build up pressure, as well as the Synergy Skill calledVoidshatter.
In the second phase, the Materia Guardian will scale the walls and use various ranged attacks on Cloud and Sephiroth. Use the Synergy SkillCounterfireto negate its ranged attacks likeMucous DischargeandStonefall attacks. Keep repeating this strategy for the second phase until you can use any Fire spells to bring it down.
Lastly, in its third phase, the Materia Guardian will stand on the Mako Pipes, further empowering its attacks. Use Synergy AbilityDouble Helixto topple it from the high ground. Expend yourATB gaugesandLimit Breaksat this point to dispose of the boss immediately.
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Aftermath
After defeating the Materia Guardian, there’s not much else to do other thanfollow the storyand proceed to the reactor. For this reason, I decided to keep the entire aftermath section out of the guide since it’s mostlycutscene-based and storytelling scenarios, which everyone should experience firsthand.
Full Junon Demo Walkthrough
The Junon section of FF7 Rebirth revolves around exploring a small open area of the game where you’ll be able totransmute items,gather treasures, and much more. Since the primary objective of the game is to find rare variants of monsters in the field and one story-based boss, I’ll focus on providing information on those instead.
From here on out, I’ll only haveTifa, Aerith, and Cloudas my party members, as I have finished the entire Junon demo by only using those three.
Fiend Sighting 1: Enmidunk Mini-Boss
The first Fiend Sighting you’ll encounter aretwo Enmidunks. Enmidunks areweak to fire, thus makingClouda very effective character because of hisPunisher Mode and Firebolt Blade. Once the combat begins,build up Cloud’s ATBand castFirebolt Blade.
The Firebolt Blade will cause the Enmidunks to useSee Red, which willincrease their defensesand begincounterattackingyour melee attacks. Don’t worry too much about this, and keep Cloud in hisPunisher modeand castFirebolt Blade.
Once either of the Enmidunks is staggered, useTifa to ramp up the Stagger Multiplier. Finish them off with Cloud’s Firebolt Blade, and you’re done with the first Fiend Sighting.
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Fiend Sighting 2: Fonadu Mini-Boss
The Fonadu is a very straightforward boss fight. It’s weak toAero and Aerora, so you should equip your party members with those spells. Once you inflict enough damage during the battle, Fonadu will castDeath From Above. You should prepare tododge this attackas it’s the only way topressureit during battle.
Fiend Sighting 3: Whymzelett Mini-Boss
Whymzeletts are very annoying to deal with, as they have a skill calledSoothing Breeze, which willknock all party members awayandheal enemiesat the same time.Luckily, Soothing Breeze is also Whymzelett’s downfall, as you can castBlizzard/Blizzarato interrupt and pressure them.
I recommend puttingBlizzard/Blizzara with MagnifyonAerithto disrupt both Whymzeletts if they decide tocast Soothing Breeze. Afterward, it’s just a matter of dodging their well-telegraphed attacks and finishing them off with Cloud or Tifa.
Fiend Sighting 4: Silver Chimera Mini-Boss
The two Silver Chimeras are the easiest out of the Fiend Sighting questline. They do have powerful skills to look out for, like the Aquatic Beam, but theyautomatically become pressuredafter using the skill.Make sure tododge the Aquatic Beamand rain downCloud’s Focused ThrustorTifa’s Focus Strike.
Silver Chimeras are also weak to fire, making this fight even easier since Cloud has hisFirebolt Blade.Once either of them is staggered, useTifa’s Unbridled Strength two times,castOmnistrike, then Rise and Fall. Finish both of them with Firebolt Blade, and you’re done with the Fiend Sighting!
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Phoenix Boss
It’s time for a secret boss battle.Phoenixmakes an appearance in the Final Fantasy 7 Rebirth Demo, and it did make its presence known inChadley’s Combat Simulator. To unlock the Phoenix fight, you have tofight all enemies within Junon, including thefour Fiend Sighting quests.
Afterward, you need to head to Chadley’s location on the map above and clear theJunon Battle IntelandJunon Region Intel missions, and you’ll unlock theSummon Entity: Phoenixmission in Chadley’s Combat Simulator.
Phoenix First Phase
Phoenix is the toughest boss I have ever encountered in the demo. To start, Phoenix usually castsEmpowering Flame. If you fail to inflict enough damage and pressure Phoenix, it will gain increased magic and attack damage.
Phoenix can summon three monsters when it castsBreath of Creation. The first set of monsters areFlan, Bomb, and Grandhorn.You need to eliminate all threebefore you’re able to damage Phoenix again.
Phoenix Second Phase
Once you deal enough damage to Phoenix, it will summon another set of three monsters. This time, the monsters areFleetwing, Archdragon, and Ogre. Dispose of them, and Phoenix will castEmpowering Flameagain.
If you fail to interrupt it for the second time, it will useRebirth Flame, which is usuallya one-shot skill, wiping out your entire party. Even if you manage to survive Rebirth Flame, you’ll encounterthree newly summoned enemies at once.
Phoenix Strategy
Keep your party in top shape by having at least two members withCure/Cura. Phoenix is weak to Ice, so haveAerithcastBlizzard/Blizzaraduring Empowering Flame. Use all limit breaks once Phoenix is staggered, andsummon Ramuhwhen you get overwhelmed by the monster summons.
If the battle is too tough for you, Square Enix added acombat difficulty adjustmentfor Phoenix. You can opt tolower its strengthso you don’t get frustrated trying the battle over and over again. Lowering its strength doesn’t have any adverse effects on the reward. You can still gain thePhoenix summonthrough this method.
Terror of the Deep Boss Fight
The final story boss of the Final Fantasy 7 Rebirth Demo is the Terror of the Deep. Avalanche comes intoJunon Cityand comes across Yufi, who seems to be in deep waters as she encounters theTerror of the Deep.
The fight is very easy relative to the Summon Entity: Phoenix mission. TheTerror of the Deepis weak to lightning, so have eitherTifa or Aerith use Lightning Spells. Cloud can focus on dealing physical damage upclose. If any of your members get trapped in theWater Cellability, use Lightning to quickly destroy it.
The Terror of the Deep can also use its tail to perform a grab attack, which deals massive damage. Use any other free party members todeal damage to the tail. If you damage the tail enough, you’ll stun the Terror of the Deep.
In itssecond phase, the Terror of the Deep will begin to submerge under the platform and will reappear to damage your party.Keep up the same strategyorsummon Ramuh, as it has more or less the same moveset in its second phase, and you’re finally finished with the demo.
For more guides inFinal Fantasy, check outAll DMW Effects and Limit explained in Crisis Coreright here in Pro Game Guides.