Outlast may have established itself as an amazing singleplayer game, but the Trials are working overtime to prove that they can master the multiplayer scene too. Check out the latestOutlast Trialspatch notes all in one place

Outlast Trials Update 1.0 - June 29, 2025

Related:All Rig Upgrades in Outlast Trials and how to use them

Toy Factory

Introducing the brand new Trial

Pervert the Futterman “We cannot allow secret messages and innuendo to brainwash our children; expose and humiliate the hidden deviant, then destroy him."

Screenshot by Pro Game Guides

Solo Play and Difficulty

Revamped Program structure

Dev Comment:In response to player feedback, we have revamped our Trials structure to better guide players towards the Reagent Release, ensuring more players experience the releases/conclusions earlier in the game.

We’ve introduced changes to eliminate pain points in matchmaking and Trials selection, allowing players to freely engage in any Trial to earn tokens for a new Reborn. Program X is now an end-game feature with increased difficulty, providing a new challenge for seasoned players. And for the most dedicated players, we have added the new Program Ultra.

Rigs Balancing

X-Ray

Dev Comment:We are committed to improving the usability of X-Ray, aiming to make it a powerful intelligence tool. We made teammates appear in X-Ray in order to help coordination, and made the X-Ray usable while inside a hidespot to scout the surroundings while hiding. We will keep improving the X-Ray in the future.

Blind

Dev Comment:Following player feedback on our recent change, we have reevaluated the balancing of the Blind Rig. While we maintain the Blind Mine as a powerful tool that demands strategic planning, we have made it slightly faster to deploy and increased the duration of the smoke effect. We recognize its critical role in helping players achieve certain Trial objectives. We will continue to monitor player experiences and make further adjustments as needed. Thank you for your ongoing feedback.

Stun

Dev Comment:We believe the Stun is currently well-balanced, but we aim to enhance its utility as a quick-response tool for emergency situations. Additionally, we aim to eliminate the penalty for missing a target or using the Stun to disarm certain traps by reducing the cooldown time in those scenarios (upgrade required).

Heal

Dev Comment:We believe the Healing Rig is currently well-balanced. We have introduced the ability to self-heal while in a hide spot to align its functionality with other healing items.

The Brick

Based on player feedback from our previous change, we have revisited the brick item:

Console Release and Cross-Play

Improvements, Balancing and Fixes

If you are interested in how to level up quickly in the game, check outHow to farm XP fast in Outlast Trialson Pro Game Guides.