I love a good fantasy-themed puzzle RPG and the Lost Lands series is one of the best around. If you’re playing Lost Lands, Ice Spell, but need some help getting through it read on for my full guide and Lost Lands 5 walkthrough.
Lost Lands 5 Walkthrough, Part 4 - Ice Spell full guide and puzzles
The guide below begins just after you have gone through the portal to the museum and covers you right up to the end of the main storyline. If you are looking for help with earlier parts of the adventure, or the bonus chapter, head to myLost Lands 5 Walkthrough. You’ll find links to all the information you may need there.
Outside the museum
You’ll find theMorphing Objectin front of the bench (a1) and theCollectibleon the wall (a2). Empty out the bin (a3) to find aTicket, read the paper on the bench (a4) to find aPaperclip, and use the clip to open the circuit box (a5). Take theLight BulbandCrowbarfrom inside.
Replace the light bulb on the lamp (a6), use the crowbar to remove the window grate (a7), and climb through to theArchives. Before you can do anything more, you’ll need to switch on the light (b1).
TheCollectibleis on the floor (b2) and theMorphing Objectis on the shelf (b3). Shove the dagger into the grate (b4) to stop the fan, then click the grate again to start a movement puzzle.
You need to direct Flylena to the exit. If you’re stuck on this mini-game, reset and copy the following:
Once done, she’ll open the door from the other side and give you access to theFirst Floor, so head up.
The Security Room
Grab theCollectible(c1) theMorphing Object(c2), and then click the camera (c3) to have Krickar deal with it. Select the picture on the wall (c4) to find aKey, then click it again to find out that the exhibition you want to visit is on the second floor. Select the end of the corridor (c5), take aRunein the close-up, and then use the key to open theSecurity Roomdoor (c6) and head inside.
Click the camera (d1) so that Krickar can take it out, move the chair (d2), and then switch on the light (d3). Now you can take theMorphing Object(d4), and theCollectible(d5), and complete the missing objects mini-game on the desk (d6). If you’re stuck making the image, I’ve pictured it below (then follow the arrow to get a key). Once complete, you’ll get theNote With Code(4852).
Add the code to the safe (d7) and take theDollar BillandMint Candyfrom inside. In the same safe close-up, click the telephone to listen to the answer phone and find out the last surveillance video will be marked August 23 (at 11.52), while there are fuses in Box 23. Open the key holder (d8) and take theKey Numbered 23.
Fixing the elevator
Head back down to the archives, use the key to open Box 23 (b5), take theFuses, then take thefile marked 08.23.2017from the shelves (b6). Open the file, read it, and then take theCDfrom inside.
Now return to the museum courtyard, select the fuse box (a5), and add the fuses to start a math puzzle. It doesn’t matter what sequence you use, but each row needs to add up to 30. So, for example, you can do:
Once complete you’ll be able to operate the lift, so head back inside to the first floor and use it (c7) to go to theSecond Floor.
Related:Lost Lands 4 Walkthrough
The second floor
Have Krickar take out the camera (e1) by clicking it, then take theMorphing Object(e2) and theCollectible(e3). Select the vending machine (e4) for a close-up, plug it in, and then use the dollar bill to try to get a drink. When it fails take the bill back, straighten it in your inventory, and try again. This time, take aSoda.
Select the soda in your inventory and click it to remove the gum that’s attached. Open the gum, add the candy to the same close-up, and open its wrapper. Take the lid off the soda bottle, add the gum to the lid, then add the candy to the gum. Put the lid back on and you’ll get theSweet Bomb.
Take theRune(e5), and then try the window handle in the same close-up to find it stuck. Pull the right curtain in the close-up across to the handle, then hit it with the hammer. Now you may open the window. Click theWrenchin the open window close-up to find it is too noisy to use. Use the soda bomb on the cop, then use the wrench to take theBoard.
Use the board on the unfinished display (e6) to get past it, then click the background (e7) for a close-up of the display and use the ticket to open the barriers. Select the background once more (e7) to move through to theExhibition Hall.
The exhibition hall
When you get to the exhibition hall, you’re faced withlaser security. Click anywhere on the screen and let Flylena get to work. You need to get Flylena (the blue dot) right across the screen to the red dot to take it out. You can simply fly straight across the middle, stopping at the three points I’ve marked above (Flylena is at the first of the three points).
Get Krickar to disable the camera (f1), then collect your final mittenCollectiblefrom the painting on the left (f2) and theMorphing Object, which is the small painting on the right (f3). Take theKey Card(f4), open the briefcase (f5) to find and take theForensic Set, and then also take theHorn of Frost(f6).
Head down to the archive once more, use the keycard to open the locked gate (b7), and open the case on the right to find aRune. Now return to the security office and use the forensic kit on the keyboard to find the security guards use the numbers 9, 4, and 3 in the passcode (943). Click the CD draw in the close-up to open it, remove the disc there, add your CD, close the tray, and then watch the footage to see the order in which the guard pressed the runes (from left, it was1, 4, 3, 2).
The frozen mountains
Return to the wall of the first birth in the Frozen Mountains and add all the remaining runes to the wall (if you’re missing any, refer to my earlier guides linked above). When the wall is complete, click it once more (g1) to retrieve thePhantom Blade.
Now go to the Peak of Death and use the blade to remove theHorn(h1).
You need to go to the temple in the dwarf dungeons next. Speak to Buldan (i1), and then click the crystal ball (i2) to note the image you need to enter the workshop. Move to the crypt, select the door on the left, and arrange the buttons so that they match the image in the crystal ball (which you’ll find in your notes).
If you need help with this puzzle, from a clean reset press the following (using the image above):1 (twice), 3, 2, and 5 (twice). The door will open, allowing you to enter theWorkshop.
Related:Lost Lands 7 Walkthrough – Full Guide
The workshop
The final glassCollectibleis on the wall (j1), while your very finalMorphing Objectis on the opposite wall (j2). Select the small altar (j3) to also find your finalManuscript, under which you’ll find aKey. Select the furnace (j4), use the fire scepter to spark it, and then add your remaining Kyolls to the furnace to gain access to the actual workshop.
Use the key to open the doors (k1) and unveil a missing objects mini-game. The only potentially tricky bit here is arranging the tiles to match the image. From a clean reset, use the image below to set them correctly:
Once done, take theCrystals. Select the area above the puzzle (k2), add the horns and the crystals, add the top and bottom pieces to the right horn, and then add the circles of crystals to the horn in the correct order. The trick here is that a ring can only be added (largest first) if it is the only one on its cone. If you’re stuck on this, see below.
Take the completedHorn of Fire.
Summoning the Fiery Tarsas
After the cut scene, return to the exhibition hall in the museum. Select the central exhibit, add the horn of fire, and then click the runes in the correct order (from left,1432). Click the horn once more to begin the final cut scene. Congratulations! You’ve beaten the main storyline of Lost Lands 5, Ice Spell.
If you want to continue the adventure with us at Pro Game Guides, click through for myLost Lands 5 Bonus Chapter Walkthrough. Alternatively, you could instead move on to myLost Lands 6 walkthrough (Mistakes of the Past)!